selectWholeLine word 2 of the clickLine,the name of me
showOverviewTopic true,word 2 of the clickLine
end mouseUp</script>
</part>
<part>
<id>27</id>
<type>field</type>
<visible> <true /> </visible>
<dontWrap> <false /> </dontWrap>
<dontSearch> <false /> </dontSearch>
<sharedText> <false /> </sharedText>
<fixedLineHeight> <true /> </fixedLineHeight>
<autoTab> <false /> </autoTab>
<lockText> <true /> </lockText>
<rect>
<left>14</left>
<top>27</top>
<right>235</right>
<bottom>51</bottom>
</rect>
<style>transparent</style>
<autoSelect> <false /> </autoSelect>
<showLines> <false /> </showLines>
<wideMargins> <true /> </wideMargins>
<multipleLines> <false /> </multipleLines>
<reservedFamily> 0 </reservedFamily>
<titleWidth>0</titleWidth>
<icon>0</icon>
<textAlign>left</textAlign>
<font>Palatino</font>
<textSize>12</textSize>
<textStyle>plain</textStyle>
<textHeight>16</textHeight>
<name></name>
<script></script>
</part>
<part>
<id>10</id>
<type>field</type>
<visible> <false /> </visible>
<dontWrap> <false /> </dontWrap>
<dontSearch> <true /> </dontSearch>
<sharedText> <false /> </sharedText>
<fixedLineHeight> <true /> </fixedLineHeight>
<autoTab> <false /> </autoTab>
<lockText> <true /> </lockText>
<rect>
<left>6</left>
<top>52</top>
<right>249</right>
<bottom>257</bottom>
</rect>
<style>rectangle</style>
<autoSelect> <false /> </autoSelect>
<showLines> <false /> </showLines>
<wideMargins> <true /> </wideMargins>
<multipleLines> <false /> </multipleLines>
<reservedFamily> 0 </reservedFamily>
<titleWidth>0</titleWidth>
<icon>0</icon>
<textAlign>left</textAlign>
<font>Palatino</font>
<textSize>12</textSize>
<textStyle>plain</textStyle>
<textHeight>16</textHeight>
<name>Topic 3</name>
<script></script>
</part>
<part>
<id>13</id>
<type>field</type>
<visible> <false /> </visible>
<dontWrap> <false /> </dontWrap>
<dontSearch> <true /> </dontSearch>
<sharedText> <false /> </sharedText>
<fixedLineHeight> <true /> </fixedLineHeight>
<autoTab> <false /> </autoTab>
<lockText> <true /> </lockText>
<rect>
<left>6</left>
<top>52</top>
<right>249</right>
<bottom>257</bottom>
</rect>
<style>rectangle</style>
<autoSelect> <false /> </autoSelect>
<showLines> <false /> </showLines>
<wideMargins> <true /> </wideMargins>
<multipleLines> <false /> </multipleLines>
<reservedFamily> 0 </reservedFamily>
<titleWidth>0</titleWidth>
<icon>0</icon>
<textAlign>left</textAlign>
<font>Palatino</font>
<textSize>12</textSize>
<textStyle>plain</textStyle>
<textHeight>15</textHeight>
<name>Topic 1</name>
<script></script>
</part>
<part>
<id>14</id>
<type>field</type>
<visible> <false /> </visible>
<dontWrap> <false /> </dontWrap>
<dontSearch> <false /> </dontSearch>
<sharedText> <false /> </sharedText>
<fixedLineHeight> <true /> </fixedLineHeight>
<autoTab> <false /> </autoTab>
<lockText> <true /> </lockText>
<rect>
<left>236</left>
<top>0</top>
<right>256</right>
<bottom>22</bottom>
</rect>
<style>transparent</style>
<autoSelect> <false /> </autoSelect>
<showLines> <false /> </showLines>
<wideMargins> <false /> </wideMargins>
<multipleLines> <false /> </multipleLines>
<reservedFamily> 0 </reservedFamily>
<titleWidth>0</titleWidth>
<icon>0</icon>
<textAlign>left</textAlign>
<font>Geneva</font>
<textSize>12</textSize>
<textStyle>plain</textStyle>
<textHeight>16</textHeight>
<name>Current Hilite</name>
<script>-- This field stores the number of the currently hilited card button.
on mouseUp
hide me
end mouseUp</script>
</part>
<part>
<id>15</id>
<type>field</type>
<visible> <false /> </visible>
<dontWrap> <false /> </dontWrap>
<dontSearch> <true /> </dontSearch>
<sharedText> <false /> </sharedText>
<fixedLineHeight> <true /> </fixedLineHeight>
<autoTab> <false /> </autoTab>
<lockText> <true /> </lockText>
<rect>
<left>6</left>
<top>52</top>
<right>249</right>
<bottom>257</bottom>
</rect>
<style>rectangle</style>
<autoSelect> <false /> </autoSelect>
<showLines> <false /> </showLines>
<wideMargins> <true /> </wideMargins>
<multipleLines> <false /> </multipleLines>
<reservedFamily> 0 </reservedFamily>
<titleWidth>0</titleWidth>
<icon>0</icon>
<textAlign>left</textAlign>
<font>Palatino</font>
<textSize>12</textSize>
<textStyle>plain</textStyle>
<textHeight>15</textHeight>
<name>Topic 2</name>
<script></script>
</part>
<part>
<id>20</id>
<type>button</type>
<visible> <false /> </visible>
<reserved5> 0 </reserved5>
<reserved4> 0 </reserved4>
<reserved3> 0 </reserved3>
<reserved2> 0 </reserved2>
<reserved1> 0 </reserved1>
<enabled> <true /> </enabled>
<rect>
<left>6</left>
<top>32</top>
<right>249</right>
<bottom>52</bottom>
</rect>
<style>opaque</style>
<showName> <true /> </showName>
<highlight> <true /> </highlight>
<autoHighlight> <false /> </autoHighlight>
<sharedHighlight> <true /> </sharedHighlight>
<family>0</family>
<titleWidth>0</titleWidth>
<icon>0</icon>
<textAlign>center</textAlign>
<font>Palatino</font>
<textSize>12</textSize>
<textStyle>bold</textStyle>
<name>What can I do?</name>
<script>on mouseUp
pass mouseUp
end mouseUp</script>
</part>
<part>
<id>21</id>
<type>button</type>
<visible> <false /> </visible>
<reserved5> 0 </reserved5>
<reserved4> 0 </reserved4>
<reserved3> 0 </reserved3>
<reserved2> 0 </reserved2>
<reserved1> 0 </reserved1>
<enabled> <true /> </enabled>
<rect>
<left>11</left>
<top>36</top>
<right>27</right>
<bottom>50</bottom>
</rect>
<style>transparent</style>
<showName> <false /> </showName>
<highlight> <false /> </highlight>
<autoHighlight> <false /> </autoHighlight>
<sharedHighlight> <true /> </sharedHighlight>
<family>0</family>
<titleWidth>0</titleWidth>
<icon>3071</icon>
<textAlign>center</textAlign>
<font>Chicago</font>
<textSize>12</textSize>
<textStyle>plain</textStyle>
<name>Close Box</name>
<script>on mouseDown
set the icon of me to "Clicked Close Box"
end mouseDown
on mouseUp
set the icon of me to "Close Box"
showOverviewTopic false
unlock screen with visual effect zoom in
end mouseUp
on mouseStillDown
if the mouseLoc is not within the rect of me
then set the icon of me to "Close Box"
else set the icon of me to "Clicked Close Box"
end mouseStillDown
</script>
</part>
<part>
<id>24</id>
<type>field</type>
<visible> <false /> </visible>
<dontWrap> <false /> </dontWrap>
<dontSearch> <false /> </dontSearch>
<sharedText> <false /> </sharedText>
<fixedLineHeight> <false /> </fixedLineHeight>
<autoTab> <false /> </autoTab>
<lockText> <true /> </lockText>
<rect>
<left>6</left>
<top>6</top>
<right>250</right>
<bottom>262</bottom>
</rect>
<style>scrolling</style>
<autoSelect> <false /> </autoSelect>
<showLines> <false /> </showLines>
<wideMargins> <true /> </wideMargins>
<multipleLines> <false /> </multipleLines>
<reservedFamily> 0 </reservedFamily>
<titleWidth>0</titleWidth>
<icon>0</icon>
<textAlign>left</textAlign>
<font>Palatino</font>
<textSize>12</textSize>
<textStyle>plain</textStyle>
<textHeight>16</textHeight>
<name>Glossary</name>
<script>-- ∆ This field stores all of the glossary text.
on mouseUp
hide me
end mouseUp</script>
</part>
<content>
<layer>card</layer>
<id>10</id>
<text>• Click items on the Main Topics card to locate information.
• Use the Help menu to go to different parts of the stack. The Print Topic command is available when you are looking at an Audio Help topic.
• Click Quick View to see brief descriptions of Audio Palette features.
• Click an underlined word to see its definition.
• Click Leave Help to return to your most recent stack.</text>
</content>
<content>
<layer>card</layer>
<id>13</id>
<text>With the Audio Palette you can record, edit, save, and play sound. The Audio Palette and the sounds you produce with it can be used in any HyperCard stack.
The Addresses with Audio and Appointments with Audio stacks that come with HyperCard and your Macintosh include menu items that let you add audio memos to cards.
This stack contains your Audio Palette and instructions for using it.</text>
</content>
<content>
<layer>card</layer>
<id>15</id>
<text>You are looking at the Audio Help stack. This stack describes the Audio Palette, a sound recording and editing tool for use with HyperCard. The stack contains instructions for using the Audio Palette with HyperCard and your Macintosh.
To use this stack, you should know how to move around in HyperCard. Refer to the HyperCard Basics book that came with your Macintosh for more information about HyperCard.</text>
</content>
<content>
<layer>card</layer>
<id>22</id>
<text>• About Audio Help
• Where am I?
• What can I do?</text>
</content>
<content>
<layer>card</layer>
<id>14</id>
<text>3</text>
</content>
<content>
<layer>background</layer>
<id>94</id>
<text>Overview of Audio Help</text>
</content>
<content>
<layer>card</layer>
<id>24</id>
<text>GLOSSARY STORAGE FIELD
This field stores all of the text for the glossary items in this stack.
The scripts assume that all glossary items in this field are preceded
by a * character (option-8). In other words, if the first character of a line in this field is a "*" then the scripts in this stack assume that the rest of the text on that line is a glossary item, and that the definition of that glossary item is all of the text in this field until the next "*" character (or the end of this field, whichever comes first).
*Compression
A method of reducing the amount of storage space required to save a given amount of data about a sound. Audio Palette supports 6 to 1 and 3 to 1 compression ratios for sound recorded at 22 kilohertz. The quality of compressed sound is not as good as the quality of uncompressed sound.
*Kilohertz (kHz)
A measurement meaning thousands of samples per second. For example, 22 kHz means 22,000 times per second.
*MultiFinder
A part of Macintosh system software that allows the computer to use multiple programs simultaneously by alternating between programs. To turn MultiFinder on and off, choose Set Startup from the Special menu.
*Play Through
A feature of Audio Palette that allows you to simultaneously hear sound from the Macintosh internal speaker as it’s being recorded.
*Pop-up menu
A Macintosh menu indicated by a small black triangle. The menu opens when you point to the triangle and hold down the mouse button.
*RAM cache
A portion of the Macintosh main memory (RAM) that you can set aside for special use. You can use the Control Panel desk accessory to turn the RAM cache on or off.
*Random access memory (RAM)
Memory in which information can be referred to in an arbitrary or random order. RAM usually means the part of memory available for programs and documents that the computer reads from a disk; the contents of RAM are lost when the computer is turned off.
*Recording rate
The rate of speed at which sound is recorded, usually expressed in hertz or times per second. Audio Palette supports recording sound at 22 or 11 kilohertz.
*Sound samples
Numeric representations of the sound’s volume at regular intervals. At 22 kHz, the computer “reads” the volume of the sound as a number 22,000 times each second. The more numbers the computer stores about the sound, the higher the fidelity of the sound.
*Waveform
A visual representation of sound which shows the volume of sound over time. The volume is shown on the vertical axis and time is shown on the horizontal axis.</text>
</content>
<content>
<layer>background</layer>
<id>95</id>
<text>
Main Topics</text>
</content>
<content>
<layer>card</layer>
<id>27</id>
<text>Click an item for more information:</text>
</content>
<name>Overview</name>
<script>--•• Hidden Fields on this card:
-- card field "Current Hilite" stores an integer, the number of the
-- currently hilited card button.
-- ∆ The contents of the three hidden content field ("Topic 1, Topic 2",
-- and "Topic 3") needs to be localized. The short names of the fields
-- follow this convention: the first word is "Topic" and the second
-- word is the number of the line clicked in the card field
-- "Overview Topics".
-- ∆ This card has the hidden field "Glossary" which contains all of
-- the glossary words and their definition. Read the top of that field
-- for complete information on the format of the text in that field.
----------•• SYSTEM MESSAGES ••----------
on openCard
hide card field "Glossary" -- Just in case this is left visible.
To close the Audio Palette, click the Close box. If you’ve recorded or made changes to the open sound without saving your changes, you’re asked if you want to save the open sound.</span></text>
Displays the name of the sound you’re viewing in the Audio Palette. To change the name of the sound, select the name and type a new one.</span></text>
To open a sound, press and hold down the mouse button on this pop-up menu indicator. The list shows sounds in the current stack, any stacks in use, and the HyperCard Home stack.</span></text>
To expand the Audio Palette and see all of its features, click this button. To shrink the Audio Palette to its smaller view, click this button again.</span></text>
To change the playback volume of the sound, drag the slider along the bar.
</span></text>
</content>
<content>
<layer>card</layer>
<id>25</id>
<text><span class="style93">ecording time bar</span><span class="style62">
The number at the bottom right side of the bar indicates the amount of time available to record. The bar fills in to indicate the amount of that time used by the open sound or the sound being recorded.</span></text>
To select a compression ratio for saving sounds recorded in Best quality, use the Compression pop-up menu. 6 to 1 and 3 to 1 compression ratios are available.</span></text>
Displays a list of the sounds in the current stack, any stacks in use, and the HyperCard Home stack. To delete a sound, click its name in the list, then click OK.</span></text>
<text>The next card contains a graphic of the full Audio Palette. Move the pointer over each area of the graphic on the next card for a brief description of the Audio Palette's features.
To go to the next card, click the right arrow button in the lower right corner of this card.
</text>
</content>
<name>Quick View</name>
<script>on openCard
setCheckMark true
pass openCard
end openCard
on closeCard
setCheckMark false
end closeCard
on setCheckMark boolean
setLocationCheckMark 3,boolean
end setCheckMark
</script>
</card>
card_29340.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>You can adjust the playback volume of a sound with the volume control. Increase the volume by dragging the slider to the right, or lower the volume by dragging the slider to the left.
The first time you open the Audio Palette, the volume control setting matches the volume setting in your Sound Control Panel. However, the playback volume you set in the Audio Palette does not affect the volume in other applications or your Macintosh Control Panel.</text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>5,7</text>
</content>
<name>Volume Control</name>
<script></script>
</card>
card_28352.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>Sound recorded at the Best setting is crisp, clear, and most suitable for professional quality results but it requires the most memory and disk space.
A sound recorded at the Better setting takes one-third as much memory and is well-suited for high-fidelity sounds.
A sound recorded at the Good setting takes one-sixth as much memory and is appropriate for voice annotation — like office communications or adding voice to a tutorial.</text>
</content>
<name></name>
<script></script>
</card>
card_11553.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">he Rec. Quality </span><span class="style164"><a href="#" class="group">pop-up menu</a></span><span class="style62"> lets you select the quality for recording sound.
The Audio Palette provides three options for recording quality — Best (22 kHz, no compression), Better (22 kHz, 3 to 1 compression, and Good (22 kHz, 6 to 1 compression).
</span></text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>5,6</text>
</content>
<name>Recording Quality</name>
<script></script>
</card>
card_29011.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">he Compression </span><span class="style164"><a href="#" class="group">pop-up menu</a></span><span class="style62"> lets you save sounds in compressed form, conserving disk space. The Audio Palette supports two </span><span class="style164"><a href="#" class="group">compression</a></span><span class="style62"> ratios: 6 to 1 and 3 to 1.
3 to 1 gives you higher sound quality than 6 to 1, but the files take up more disk space.
Different compression ratios are appropriate for different kinds of sound.</span></text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>5,5</text>
</content>
<name>Compression</name>
<script></script>
</card>
card_11106.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>The auto recording level feature automatically adjusts the input of your microphone to compensate for a sound source that is too loud or too soft, reducing the potential for recording distorted sound.
Auto Rec. Level is turned on when you first open the Audio Palette.
The Auto Rec. Level feature may not be available if you do not have the hardware and software to support it.
</text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>5,4</text>
</content>
<name>Auto Record Level</name>
<script></script>
</card>
card_28545.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style164"><a href="#" class="group">lay Through</a></span><span class="style62"> lets you monitor incoming sound during recording. The sound is played simultaneously through the Macintosh internal speaker as you record.
Select Play Through when you want to ensure that the sound reaching the Macintosh through the microphone is the volume and quality you desire.</span></text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>5,3</text>
</content>
<name>Play through</name>
<script></script>
</card>
card_10466.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">ecording time is displayed in seconds or minutes depending upon the amount of </span><span class="style164"><a href="#" class="group">random access memory (RAM</a></span><span class="style62">) available to HyperCard. The values under the recording time bar register the total recording time available. The bar fills as you record, letting you know how long your recorded sound is and how much time is available.
To the right of the bar, the duration of the sound is displayed in seconds depending on available RAM.</span></text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>5,2</text>
</content>
<name>Recording time</name>
<script></script>
</card>
card_28018.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
The recording level indicator works even when you’re not recording. If you do not see any activity in the indicator, your microphone is not registering sound. Make sure your microphone is plugged in.</text>
</content>
<name></name>
<script></script>
</card>
card_27864.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
For best results, the volume should be about half of maximum. There should be three or four bars coming from the speaker icon in the Audio Palette. The indicator consistently full might mean distortion in the recorded sound. Adjust the recording level by moving the microphone closer to or farther away from the sound source.</text>
</content>
<name></name>
<script></script>
</card>
card_10028.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>The Audio Palette recording level indicator registers incoming sound from the microphone. It helps you determine whether the microphone is plugged in and whether the sound reaching the Macintosh through the microphone is loud enough to ensure full dynamic range, but not so loud as to distort.
1. To test the recording level, hold the microphone 9-12 inches from the sound source.
2. Speak into the microphone.</text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>5,1</text>
</content>
<name>Recording level</name>
<script></script>
</card>
card_37594.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>another sound, close the Audio Palette, or quit HyperCard.
The audio button associated with a deleted sound stays on your card until you remove it. The next time you click the audio button, you see a message telling you that the sound is deleted, and asking if you’d like to remove the button as well.</text>
</content>
<name></name>
<script></script>
</card>
card_39580.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>the name of the stack they're in because sounds with the same name could be in more than one stack. The list includes sounds saved in the current stack, stacks in use, and the HyperCard Home stack.
3. Select the name of the sound you want to delete.
4. Click OK.
The sound is removed from your stack. However, the sound remains in the computer’s memory until you open</text>
</content>
<name></name>
<script></script>
</card>
card_39393.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>8. Click Save to save the sound in the current stack.
The new sound appears on your card in the form of a button with the title of your sound.
To position the audio button, hold down the Option key and drag the button to where you want it. The recorded sound is played back when you click the button.</text>
</content>
<name></name>
<script></script>
</card>
card_9289.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">ou can copy a recorded sound from one stack to another.
1. Open the stack that contains the sound you want to copy, then open the Audio Palette.
2. Use the Sound </span><span class="style164"><a href="#" class="group">pop-up menu</a></span><span class="style62"> in the Audio Palette to open a sound.
3. Click the Edit button to expand the Audio Palette.
</span></text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>4,4</text>
</content>
<name>Saving a sound in a differen</name>
<script></script>
</card>
card_37348.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style93">mportant: </span><span class="style62">Although you can click Play to hear the recorded sound, it’s in the computer’s memory. The sound is saved to disk (to the current stack) when you click Save.
9. To save the sound, click Save before you open another sound or close the Audio Palette.</span></text>
</content>
<name></name>
<script></script>
</card>
card_37048.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">. In the close-up view, drag to select the portion of the waveform you want to copy. The selection appears highlighted.
3. Click Play to be sure the sound you want is selected.
4. Choose Copy Sound from the Edit menu.
5. Choose the sound you want to open from the Sound </span><span class="style164"><a href="#" class="group">pop-up menu</a></span><span class="style62">.
6. In the close-up view, click to set an insertion point, or drag to select the part of the waveform you want to replace.</span></text>
</content>
<name></name>
<script></script>
</card>
card_36554.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
</span><span class="style62">You can easily move and combine sounds with the same recording quality by copying and pasting in the Audio Palette. Start by opening a sound in the Audio Palette. Click the Edit button to expand the Audio Palette.
1. To find the part of the sound you want in the close-up view, move or resize the view box in the waveform overview.</span></text>
</content>
<name></name>
<script></script>
</card>
card_36348.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style93">mportant: </span><span class="style62">Although you can click Play to hear the recorded sound, it’s in the computer’s memory. The sound is saved to disk (to the current stack) when you click Save.</span><span class="style93">
</span><span class="style62">
7. To save your changes, click Save before you open another sound or close the Audio Palette.</span></text>
</content>
<name></name>
<script></script>
</card>
card_45359.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>You can remove your last editing action by choosing Undo from the Edit menu.
As in this example, most recorded sounds contains silent portions, represented by a thin horizontal line in the waveform. If you are trying to conserve disk space, you can remove unwanted silence from your recorded sound.</text>
</content>
<name></name>
<script></script>
</card>
card_35778.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">ou can remove your last editing action by choosing Undo from the Edit menu.
7. Play the sound.
</span><span class="style93">Important: </span><span class="style62">Although you can click Play to hear the recorded sound, it’s in the computer’s memory. The sound is saved to disk (to the current stack) when you click Save.
8. To save the new sound, click Save before you open another sound or close the Audio Palette.
</span></text>
</content>
<name></name>
<script></script>
</card>
card_38187.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style93">mportant: </span><span class="style62">Although you can click Play to hear the recorded sound, it’s in the computer’s memory. The sound is saved to disk (to the current stack) when you click Save.
7. If you want to save the new sound, click Save before you open another sound or close Audio Palette.</span></text>
</content>
<name></name>
<script></script>
</card>
card_35320.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style93">mportant: </span><span class="style62">Although you can click Play to hear the recorded sound, it’s in the computer’s memory. The sound is saved to disk (to the current stack) when you click Save.
8. To save the new sound, click Save before you open another sound or close the Audio Palette.</span></text>
</content>
<name></name>
<script></script>
</card>
card_34163.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>Recording while an existing sound is open in the Audio Palette works in two different ways:
• When the Audio Palette is collapsed, a new recorded sound replaces the current sound that is open in the Audio Palette.
• When the Audio Palette is expanded, a new recorded sound is inserted in the current sound at the insertion point in the waveform close-up view.</text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>4,2</text>
</content>
<name>Recording while a sound is o</name>
<script></script>
</card>
card_43364.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>You can alter your view of the waveform by resizing the view box. Expand the view box to see more of the waveform. Shrink the view box to see part of the waveform in more detail.
2. To resize the view box, position the pointer at either end of the box, then drag with the pointing hand.</text>
</content>
<name></name>
<script></script>
</card>
card_32767.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>To select a portion of the sound to edit in the close-up view, you use the mouse to move and resize the view box, the white border that surrounds a portion of the waveform overview.</text>
</content>
<name></name>
<script></script>
</card>
card_33190.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>You can view and select any part of a recorded sound using the waveform overview and close-up view areas of the Audio Palette. The entire sound is always shown in the waveform overview.</text>
</content>
<name></name>
<script></script>
</card>
card_33359.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>You can view details of the waveform within the context of the whole waveform for easier editing. The height of the waveform represents the sound’s volume. A thin horizontal line typically represents silence.</text>
</content>
<name></name>
<script></script>
</card>
card_34891.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62"> </span><span class="style164"><a href="#" class="group">waveform</a></span><span class="style62"> for the phrase “A quick meeting and review at Dave’s” looks something like this.</span></text>
</content>
<name></name>
<script></script>
</card>
card_9898.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>The Audio Palette uses standard Macintosh editing techniques. You can cut, copy, paste, and clear parts of a sound using the same methods you use to edit the text in a document.
1. To expand the Audio Palette, click the button labeled Edit.
The expanded audio palette appears.
</text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>4,1</text>
</content>
<name>Editing tools and the wavefo</name>
<script></script>
</card>
card_31573.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>This automatically deletes the sound associated with that audio memo and the speaker icon on your card.
The sound is removed from your stack. However, the sound remains in the computer’s memory until you open another sound, close the Audio Palette, or quit HyperCard.
</text>
</content>
<name></name>
<script></script>
</card>
card_13565.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>You can delete multiple audio memos by clicking each speaker icon while holding down the Shift key. Then, choose Delete Audio Memo from the Edit menu.
Another way to remove both the audio memo and its associated speaker icon from your stack:
1. Go to the card with the audio memo you want to delete.
2. Press the Command key and click the speaker icon.</text>
</content>
<name></name>
<script></script>
</card>
card_8996.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">ou can record a new sound while working in the Audio Palette by choosing the New command. To create a new sound with the Audio Palette open:
1. Press the black triangle next to the name box to open the Sound </span><span class="style164"><a href="#" class="group">pop-up menu</a></span><span class="style62">.</span></text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>3,5</text>
</content>
<name>Opening a new sound</name>
<script></script>
</card>
card_16946.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">ou can use the Audio Palette to play any sound you just recorded or to play any sounds saved in the current stack, the stacks in use, or the HyperCard Home stack. To play a sound:
1. Open the Audio Palette.
2. Press the black triangle next to the name box to show the Sound </span><span class="style164"><a href="#" class="group">pop-up menu</a></span><span class="style62">.</span></text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>3,4</text>
</content>
<name>Playing sounds</name>
<script></script>
</card>
card_7111.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>For example, five seconds of sound recorded at Best quality requires 110K of memory. As you record a sound, the recording time bar fills to show the approximate amount of recording time used in relation to the amount available. The duration of the sound is displayed to the right of the bar as you record.</text>
</content>
<name></name>
<script></script>
</card>
card_14444.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">lace the microphone 9-12 inches from the sound source. You can adjust the recording level by moving the microphone closer to or farther away from the sound source.
2. Click the button labeled Rec. to begin recording.
Recording begins after a short pause when the recording time bar begins to fill. The amount of time you have to record depends upon the amount of </span><span class="style164"><a href="#" class="group">random access memory (RAM)</a></span><span class="style62"> available to HyperCard.</span></text>
</content>
<name></name>
<script></script>
</card>
card_14282.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>The recording level indicator verifies that the microphone is connected and shows the strength of the sound being picked up by the microphone. Before starting to record, check whether the sound is at the correct volume. For best results, the volume should be about half of maximum. The recording level indicator should look something like this:</text>
</content>
<name></name>
<script></script>
</card>
card_23724.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>As you record a sound the recording time bar fills, showing the approximate amount of recording time used in relation to the amount available. The duration of the sound is displayed to the right of the bar as you record.
4. Click Stop to stop recording.
</text>
</content>
<name></name>
<script></script>
</card>
card_7986.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">lace the microphone 9-12 inches from the sound source. You can adjust the recording level by moving the microphone closer to or farther away from the sound source.
3. Click the button labeled Rec. to begin recording.
Recording begins after a short pause when the recording time bar begins to fill. The amount of time you have to record depends upon the amount of </span><span class="style164"><a href="#" class="group">random access memory (RAM)</a></span><span class="style62"> available to HyperCard.</span></text>
</content>
<name></name>
<script></script>
</card>
card_17734.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>The recording level indicator verifies that the microphone is connected and shows the strength of the sound being picked up by the microphone. Before starting to record, check whether the sound is at the correct volume. For best results, the volume should be about half of maximum. The recording level indicator should look something like this:</text>
</content>
<name></name>
<script></script>
</card>
card_15447.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>The best way to determine the appropriate balance between compression ratio, file size, and sound quality is to experiment with saving sounds at different compression ratios.</text>
</content>
<name></name>
<script></script>
</card>
card_27433.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>To calculate the approximate amount of disk space necessary to save a compressed sound, multiply the duration of the sound by the sampling rate, and divide the result by the compression ratio.
</text>
</content>
<name></name>
<script></script>
</card>
card_44283.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>The Audio Palette offers two compression ratios - 3 to 1 and 6 to 1. Best quality uses no compression, Better quality uses 3 to 1 compression, and Good quality uses 6 to 1 compression.
A 3 to 1 compression ratio means that the saved sound uses one-third the disk space of an uncompressed 22 kHz sound. A 6 to 1 compression ratio means that the saved sound uses one-sixth the disk space of an uncompressed 22 kHz sound.</text>
</content>
<content>
<layer>background</layer>
<id>2</id>
<text>Card 5 of 8</text>
</content>
<name></name>
<script></script>
</card>
card_23380.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
</span><span class="style62">The amount of disk space necessary to store sound is related to the sampling rate of the recorded sound and the compression ratio.
The higher the sampling rate the higher the quality of sound, and the more disk space it requires. One second of 22 kHz sound requires approximately 22K of disk space.
Compression is a method of reducing the amount of disk space necessary to save a sound.</span></text>
</content>
<name></name>
<script></script>
</card>
card_32025.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
• Turn the </span><span class="style164"><a href="#" class="group">RAM cache</a></span><span class="style62"> off in the Control Panel desk accessory.
• If you have a color monitor, use the black and white setting for your monitor in the Control Panel desk accessory.
For more information, refer to the Macintosh Reference manual that came with your Macintosh.</span></text>
</content>
<content>
<layer>background</layer>
<id>2</id>
<text>Card 3 of 8</text>
</content>
<name></name>
<script></script>
</card>
card_6367.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>When calculating the memory and storage requirements of a sound, assume that one second of 22 kHz sound requires 22K of memory and 22K of disk space.</text>
</content>
<name></name>
<script></script>
</card>
card_43879.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">anaging memory and disk space is important because sounds contain a great deal of information and use large amounts of disk space and memory.
The Audio Palette records a sound into the computer’s memory and then saves the sound on disk (in the current HyperCard stack) when you click the Save button.</span></text>
</content>
<content>
<layer>background</layer>
<id>2</id>
<text>Card 1 of 8</text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>2,3</text>
</content>
<name>Managing memory and disk spa</name>
<script></script>
</card>
card_6520.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>Working with sound often requires you to make decisions about sound quality basedon the amount of disk space and memory available. You want to get good sound quality in the least amount of memory and disk space.
The Audio Palette samples sounds at Best, Better, and Good qualities. Higher quality sounds have better fidelity but require more RAM and space on the disk.</text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>2,2</text>
</content>
<name>Sound quality</name>
<script></script>
</card>
card_6142.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">ound quality is influenced by the number of </span><span class="style164"><a href="#" class="group">sound samples</a></span><span class="style62"> recorded per second (sample rate) and by the </span><span class="style164"><a href="#" class="group">compression</a></span><span class="style62"> ratio (how much the sound information is compressed when saved on disk).
Sample rates are measured in </span><span class="style164"><a href="#" class="group">kilohertz (kHz)</a></span><span class="style62">, or thousands of samples per second. The Audio Palette records sounds at a rate of 22 kHz, which means that sounds are sampled 22,000 times each second.
</span></text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>2,2</text>
</content>
<name>Sound quality</name>
<script></script>
</card>
card_4394.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>To play the sound, the Macintosh reconstructs the original waveform by reconnecting the sound samples.
The Audio Palette can play the whole sound or parts of it. You can cut, copy, and paste parts of the waveform using the same methods you use to edit text in a document.
The standard Macintosh Undo command is available in the Edit menu to undo your last sound editing action.</text>
</content>
<name></name>
<script></script>
</card>
card_2885.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">he information is saved in the form of digital </span><span class="style164"><a href="#" class="group">sound samples</a></span><span class="style62">.</span></text>
</content>
<name></name>
<script></script>
</card>
card_4106.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>Your Macintosh stores the waveform by sampling the sound at evenly spaced intervals. It’s much the same as individual frames that link together to create a motion picture.</text>
</content>
<name></name>
<script></script>
</card>
card_32320.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">ound can be visually displayed as a </span><span class="style164"><a href="#" class="group">waveform</a></span><span class="style62">. The type of waveform used in the Audio Palette shows information about a sound’s volume over time. The volume is shown vertically and the passage of time is shown horizontally.</span></text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>2,1</text>
</content>
<name>Digital Sound</name>
<script></script>
</card>
card_42283.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>Selects the entire recorded sound and displays it in the waveform close-up view. The waveform appears highlighted to show it’s selected.</text>
</content>
<content>
<layer>card</layer>
<id>5</id>
<text>Displays the entire recorded sound as a waveform in the waveform close-up view.
</text>
</content>
<name></name>
<script>-- Card button id 3 stores the name of the visible card field
-- description.
on closeCard
mouseUp
pass closeCard
end closeCard
on mouseUp
hideDescriptions
end mouseUp
------•• SCRIPTS FOR HANDLING THE INFORMATION ABOUT THE MENUS ••------
on describeLine lineNumber
-- Hilite the line and show the appropriate card field.
-- lineNumber is an integer, the number of line clicked.
if lineNumber is not an integer then exit describeLine
put line lineNumber of target into newField
if newField is empty then
hideDescriptions
exit describeLine
end if
if there is not a card field newField then exit describeLine
lock screen
show card button id 3
put (top of the target + (lineNumber * the textHeight of the target)) ¬
+ 1 into btnPoint
set the bottom of card button id 3 to btnPoint
put the short name of card button id 3 into oldField
if word 1 to 2 of oldField is not "card button" then
if there is a card field oldField then hide card field oldField
end if
show card field newField
unlock screen
set the name of card button 1 to newField
end describeLine
on hideDescriptions
-- Hide the card fields that describe the menus.
if not the visible of card button id 3 then
-- The hiliter button is hidden, so exit.
exit hideDescriptions
end if
hide card button id 3
get the short name of card button id 3
if it contains "card button" then exit hideDescriptions
hide card field it
set the name of card button id 3 to empty
end hideDescriptions</script>
</card>
card_31386.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>Opens this Audio Help stack. This stack contains the Audio Palette and directions for using it.</text>
</content>
<content>
<layer>card</layer>
<id>5</id>
<text>Opens the Audio Palette in the Addresses stack. To add an audio memo, select the text to which you want to add the memo and record your memo using the microphone.
</text>
</content>
<content>
<layer>card</layer>
<id>6</id>
<text>Removes the selected audio memo from the Addresses with Audio stack. You select the memo by clicking it.</text>
</content>
<content>
<layer>card</layer>
<id>7</id>
<text>Hide Audio Memos makes all the audio icons on a given card in the Addresses with Audio stack invisible. Show Audio Memos makes audio icons visible.</text>
</content>
<content>
<layer>background</layer>
<id>2</id>
<text>Card 2 of 3</text>
</content>
<name></name>
<script>-- Card button id 3 stores the name of the visible card field
-- description.
on closeCard
mouseUp
pass closeCard
end closeCard
on mouseUp
hideDescriptions
end mouseUp
------•• SCRIPTS FOR HANDLING THE INFORMATION ABOUT THE MENUS ••------
on describeLine lineNumber
-- Hilite the line and show the appropriate card field.
-- lineNumber is an integer, the number of line clicked.
if lineNumber is not an integer then exit describeLine
put line lineNumber of target into newField
if newField is empty then
hideDescriptions
exit describeLine
end if
if there is not a card field newField then exit describeLine
lock screen
show card button id 3
put (top of the target + (lineNumber * the textHeight of the target)) ¬
+ 1 into btnPoint
set the bottom of card button id 3 to btnPoint
put the short name of card button id 3 into oldField
if word 1 to 2 of oldField is not "card button" then
if there is a card field oldField then hide card field oldField
end if
show card field newField
unlock screen
set the name of card button 1 to newField
end describeLine
on hideDescriptions
-- Hide the card fields that describe the menus.
if not the visible of card button id 3 then
-- The hiliter button is hidden, so exit.
exit hideDescriptions
end if
hide card button id 3
get the short name of card button id 3
if it contains "card button" then exit hideDescriptions
hide card field it
set the name of card button id 3 to empty
end hideDescriptions</script>
</card>
card_8374.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>Audio commands are located in the Edit menu. If you are working with the Addresses with Audio stack, you’ll see several menu items relevant to the use of sound in this stack. In other stacks, you’ll see the menu items Audio and Audio Help.</text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>1,4</text>
</content>
<name>Audio Palette commands</name>
<script></script>
</card>
card_12218.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">o show the Audio Palette Edit panel, click the Edit button on the palette. The edit panel shows a </span><span class="style164"><a href="#" class="group">waveform</a></span><span class="style62">, or visual representation of the current sound, and features and options for recording and saving sounds.</span></text>
</content>
<name></name>
<script></script>
</card>
card_4838.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>You can open the Audio Palette from any HyperCard stack, including this Help stack.
To open the Audio Palette, choose Audio from the Edit menu.
The Audio Palette control window appears. You will see buttons similar to those on a tape or compact disc player. The buttons let you play, pause, stop, record, open, edit, and save sounds.</text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>1,3</text>
</content>
<name>Opening the Audio Palette</name>
<script></script>
</card>
card_40982.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style93">o use all of the Audio Palette’s features including recording you need:
</span><span class="style62">
• A Macintosh computer with built-in sound input or a Macintosh computer with sound input products that are compatible with system software version 6.0.7 or later.
• At least 2 megabytes (MB) of </span><span class="style164"><a href="#" class="group">random access memory (RAM)</a></span><span class="style62">. (4MB if running System 7 or later)
• Storage space on a hard disk or floppy disk.</span></text>
</content>
<name></name>
<script></script>
</card>
card_11813.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">o HyperCard. Follow the directions in your Macintosh Reference manual to allocate 1550K of RAM or more to HyperCard before using the Audio Palette</span><span class="style165">. </span><span class="style62">
• Storage space on a hard disk or floppy disk. A 30-second sound recorded at 22 </span><span class="style164"><a href="#" class="group">kilohertz (kHz)</a></span><span class="style62"> requires approximately 660K of disk space.
• HyperCard 2.0 or later.
• System Software 6.0.5 or later.</span></text>
</content>
<name></name>
<script></script>
</card>
card_4993.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text><span class="style62">ou can use HyperCard’s Audio Palette in one of two ways depending upon your hardware and software.
</span><span class="style93">To use all of Audio Palette’s features except recording you need:
</span><span class="style62">
• A Macintosh computer.
• At least 2 megabytes (MB) of </span><span class="style164"><a href="#" class="group">random access memory (RAM)</a></span><span class="style62">. (4MB if running system 7 or later)
Note: To work with the Audio Palette,
you may need to allocate more memory</span></text>
</content>
<name>What you need to use Audio P</name>
<script></script>
</card>
card_45252.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >
<text>The Audio Palette lets you record, edit, save, and play live or pre-recorded sound with HyperCard and your Macintosh. The Audio Palette and the sounds you produce with it can be used with any HyperCard stack.
The Audio Palette is a convenient easy-to-use tool for adding voice annotation to your Addresses with Audio stack. You can easily record audio to complement training stacks or tutorials.
</text>
</content>
<content>
<layer>background</layer>
<id>86</id>
<text>1,1</text>
</content>
<name>What is the Audio Palette?</name>
<script></script>
</card>
card_21412.xml
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE card PUBLIC "-//Apple, Inc.//DTD card V 2.0//EN" "" >